Hunimal Blog

Email Store

Rock Paper Tool

February 13th, 2022 by David

We want to make a strategic AI that cqn play any game you approach it with. That means any version of any game imaginable. This is a large set of potential propositions that the program wiould have to be able to respond to with only a few questions answered. The simplest most useless game imaginable is Rock Paper Scissors with just one iteration. But what if you kept your item and there was second iteration where you can then use the item you choose and the item you kept to make up to 1.5 points. So, for instance, if one player played rock to the other’s paper, yes the paper would win a point, but the next turn each player would want to play something that could expand their set of items so that they could spend a certain amount of their time simply using the items they already have. That way it could result in cumulative strategic built-up weapon-sets. I voiced this idea to Jon just now and he googled me up an elaborate image of 16 (snix) different items, including sponge, water, fire, tree, snake and dragon that beat each other in a myriad of different ways. Still, the strategy only exists if there is a differential in choice to result benefit. So playing an item and being able to keep it to earn fractional points would incentivize collecting all items as soon as possible. If old items dissolve or degrade at a certain pace you then have maiontenance as well to employ. My problem is in uncovering the very next level of complexity and keeping it simple enough to be able to teach basic strategy without the white noise of pure chaos ond an absence of strategy. Rock Paper Scissors, keep the item iterations would benefit the fast collection of all three and the subsequent investments in items that beat your opponent’s collection of items….

This line of thinking could lead to Artificial Information if it led to situations where the computer uses its advantages AND the computer can communicate those approaches to us. Artificial Intelligence ism, by necessity, less intelligent than its creator when it comes to programming, but we have machines that can calculate quickly very specific mathematical questions so could we get that computer to coin new jargon and train people in the ways of combinatorial power… Rock Paper Scissors Dull scissors, soft rock and ripped paper let you hedge your bets if the degraded items get you por5tions of a point when matched up with their proper opponents but only cause a portion of a loss when they lose to their enemies. All these ideas are necessary just to make the game interesting enopugh to try to program intelligence out of! I want the Artificial Information that a foreign intelligence can create! Artificial information coming from artificial creativity. I want my computer to enlighten me about what its like to be able to do math perfectly quickly and repetitively and to surround yourself with true statements. The accuracy and speed is what I lack as a psuedo natural intellgence….

Leave a comment

Your email address will not be published. Required fields are marked *